Right now was an incredible day for Workforce Xbox, as we shared publicly for the primary time the Gaming for Everybody Product Inclusion Framework, a set of actionable assets meant to assist recreation builders – and the broader video games business – weave intentionality and inclusion into the merchandise they make, with the intention to attain a broader set of gamers worldwide in a significant manner.
At Xbox, our mission is to ship the enjoyment and neighborhood of gaming to everybody on the planet. For years, we’ve been on a journey to assist our groups with the instruments and data they should ship extra inclusive merchandise and video games, as we aspire to succeed in the three+ billion gamers on the planet.
In 2015, we shaped Gaming for Everybody, our inclusive development technique and dedication to convey intentional inclusion via product. We wished to assist extra gamers expertise the enjoyment of gaming and noticed some early momentum and large wins throughout Workforce Xbox—just like the Xbox Adaptive Controller, a wi-fi controller designed for players with restricted mobility that launched in 2018, in addition to Sea of Thieves’ inclusive pirate customizations which allowed gamers to pick characters that the majority represented themselves throughout gender, clothes, hair, physique kind, and extra.
We knew driving inclusion via product could be a journey – one we’d proceed to be taught, iterate and enhance upon. As we continued to convey Gaming for Everybody to life, we realized the necessity to create frequent language and assets to assist make this work extra tangible. This grew to become significantly evident after we observed an uptick of groups desirous to be taught extra about Gaming for Everybody and how you can incorporate it into their very own workstreams. We would have liked a central place for data, assets and help.
In 2019, we created what’s now referred to as the Gaming for Everybody Product Inclusion Framework. Xbox has been utilizing and evolving this framework internally since then and is thrilled to supply it for anybody to make use of beginning right now. The framework focuses on 4 key areas – or what we name, doorways:
- Approachability, which ensures all gamers, current and new, skilled and novice, really feel secure and welcome.
- Illustration is about reflecting the range of the participant and creator neighborhood, so everybody can really feel that they belong.
- Globalization is about making international gamers really feel at residence – and guaranteeing that their expertise has native relevance and respect.
- Accessibility is about making video games and experiences playable for folks with disabilities, and striving to make merchandise accessible by design, from the bottom up.
Collectively, we name these Inclusive Progress Doorways, that are the foundational component to the Product Inclusion Framework. We use the metaphor of doorways as a result of gaming has typically been thought of a doorway to a different world, however for some, these doorways have been closed and even locked.
This video explains the Gaming for Everybody Product Inclusion Framework and Inclusive Progress Doorways in additional element: